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The
Additional Features:
Grappling
Hook: |
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The grappling
hook has been one of the most popular features in various games and we’ve
added it to UT as well. The grapple works in a pretty straightforward
manner. One press of the hook button fires the grapple, as soon as it
hits a wall it will
dig in and instantly start to pull you towards that point. A second press
stops it if it hasn’t hit a wall yet and will switch the cable from "stiff"
to "swinging"...now you can play a bit Tarzan. A third keypress
releases you again. You have to bind two keys for the grappling hook in the ChaosUT mod menu, one master key for shooting/swinging/releasing the hook and one for going up the cable during the swining state. |
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Game Screenshots: |
Kamikaze:
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Once you’ve
picked up 10 or more rockets the kamikaze feature becomes available to
you. It allows you to explode with great force over a decent sized area.
This one’s a real crowd killer, especially now that we’ve made it so that
the more rockets you have the bigger the blast radius becomes. This makes
it so that sacrificing yourself could really be worth it in big crowded
rooms. This is a nice base-buster in CTF or DOM, especially if you coordinate
a kamikaze run with a follow-up attack. Now features what we like to call
the "Kami-Cam" |
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Kick:
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Good for laughs of course, but kicking things can save your life too. For example: A proxy that’s about to get you can be kicked away if timed right, or players may be kicked off into the lava. I love kicking things. This can be very funny :) Translocators may be kicked as well; this makes for a lovely surprise for that fellow who thought he could leave it next to YOUR control point. You
have to set one key in the ChaosUT mod menu for triggering a kick!
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Spawn Protection: |
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Chaos
is a very dangerous place; you could spawn in the middle of a dozen proxies
for example. To try and balance this, we have made the player invulnerable
for the first five seconds of his Chaotic life. This gives you a much
better chance to escape, or better yet, it gives you some time to grab
a weapon and fight back! As long as the spawn protection is active you
will see a pulsating wave-like shield around your player-icon on the HUD.
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Game Screenshots: |
Armour
Shards: |
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I’m not sure why Epic left these out, but we have provided mapmakers with an armor shard to use in the ChaosUT maps. This gives five points of armor and looks real pretty too. |
GravBelt: |
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The
GravBelt for UT is a bit different from the old ChaosDM version. In UT we’ve
made it a pickup item, therefore it is activated as soon as it’s picked
up and runs out after a 30 second time limit has expired. (Try it together with the jump boots! ) |
RealLife(tm)
Sounds: |
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No player can avoid these everyday occurrences. For example you sometimes have to sneeze, just as you’re standing five feet away from the enemy in a nice camping place, or you release that ugly, tiny but loud fart, just as you’re trying to sneak past the base guards. Our RealLife sounds (already well known from ChaosDM) "simulate" these kinds of nice happenings :) |
Heartbeat: |
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Giving ChaosUT the final thrill: if you come close to the "point of no return" of zero health, you will be able to hear your heartbeat louder and faster... and also the nearby enemy can.... a nice reminder that you should keep your eyes open for some extra health! |
For news
about future updates & new features, bug fixes, discussion board and everything
else you want to know about ChaoticDreams don’t forget to check out our Unreal
Tournament site at http://www.planetunreal.com/chaotic
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c'2000 Chaotic Dreams